Good for Pixel Economy

Grafikex Ike
Hi Dev Team
How About this
To be more beneficial for the game
1, Disable trading and withdrawing for Free Accounts
- Give them 15 day period to decide for them to get ViP, else their total Berry will be Moved to Berry Pool for Redistribution
- Every Event this Berry Pool Collection will be added as Rewards to ViP players only or create a Gatcha system to draw X number of berries from Berry Pool every day
This way, it will be benefical to economy and will avoid bots and multis just milking the game.
This is FREE to PLAY not FREE to EARN.
Free users can still enjoy the game and spend their berries buying stuuf for their own Speck of Land if they dont want their Berries taken during every 15 day cut off.
Take it in consideration
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Nelliel
Merged in a post:
Sustentable $BERRY System.

Walkerz
Hello, I believe I have some ideas to improve the Pixels ecosystem and economy, making it harder for bots and benefiting loyal players.
One thing I've noticed is that bots or people who see the project as a way to "bleed" it, withdraw 2000 tokens a day with the help of the "Right and Left" event, as it's the free user limit. My idea is:
1ºIncrease the withdrawal requirement from level 5 to level 10 for farming.
2º Limit daily earnings in the "Right and Left" event as follows:
2.1º FREE Users get only 240 Energies like a FREE Sauna, 125 Tickets per day.
2.2º VIP Users get only 1200 Energies like a VIP Sauna, 600 Tickets per day.
3º Increase the withdrawal minimum requierement 2000 to 10000.
4º Free users must have a minimum of 5 days of account history to withdraw berries from the game.
5º Free users can no longer trade berries.
6º Items sent by free users in trades cannot be sold on the free market.
7º Implement a 50%~85% fee on withdrawals for free accounts.
8ª FREE users can only earn 500 energy per day in party event energy.
9º To improve server performance, kick players who remain completely idle for 15 minutes.
With these measures, I believe that bots will become unsustainable, and the idea is that free players use free to test and familiarize themselves with the game, and not withdraw 2000 tokens from each of the 10 accounts per day.
s
siddharth.kamdar
According to the last part, if the players are supposed to use only the free accounts is to get familiar, then I feel a small change could be made.
That they should be allowed to trade with other players strictly according to the NPC store prices, no exception whether withdraw limit used or not. (And they must generate 100x more worth of berries before they can withdraw)
For eg : if I'm a free player, and I grow 1000 popberry (worth 3000 berry if I sell it at Buck's Galore), out of that 3000 $berry I generated, I can only withdraw 30 $berry. And if I trade with another player it has to be same value in terms of $berry.
Energy limits seem reasonable for free players but not VIP. the purpose of buying a VIP membership is to allow a player to play the game with freedom, similar to those demo version of games where you can play only few levels, and the ones who purchase the game by paying full price get to play all levels without any limit. Can increase the price of VIP membership if botters start buying VIP in bulk to withdraw their $berry from 100 accounts and it's a revenue outflow for the game. (More money going out than what they are getting from VIP membership and other stuff)

CARBON
More energy for Vip plz

Sedal Kojol
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