Network Latency and Macros/Autoclickers
c
champ
The current implementation of spore sports is too reliant on low latency and very sensitive to autoclickers/macros. The game needs to be changed to be less reliant on fast clicking and involve some other sort of activity that reduces impact of high network latency and reduces the impact that autoclickers/macros have. Maybe implement some RNG factor like attacker and defender roll dice and higher roll wins, or have them do like rock, paper, scissors to determine winner of the attack/defend.