Burn the Excess, Earn the Rewards,Keep the Economy Balanced.
Every month, we could host an event for each skill to burn items and earn experience. For example, a Forestry Event: players would cut trees and deliver them to an NPC in exchange for extra experience rewards.
These monthly events would keep the Pixels community active and engaged. They would also serve as a great way to onboard new players, as they’d have a huge opportunity to earn experience.
We could introduce booster rewards for the events, such as:
*Time reduction: Speed up the time for tasks in the event.
*Guaranteed sap for 10 minutes: Ensure players get sap with every tree they cut.
*Guaranteed x3 rewards for 10 minutes: Triple the rewards for a set period.
These boosters would cater to dedicated players who participate in the event regularly. The goal would be to reward them for their commitment, without the extractors.