Pixel utility/use cases in-game
Chase P
Pixel burn
- [ ] Monthly, weekly, or daily subscriptions in pixel for bookmarks and fast travel to different rooms/lands
- [ ] Added durability for tools/industries for monthly weekly or daily subscription in pixel (assuming durability is coming for tools and industries)
- [ ] Allow players to have stacks of 999 for $pixel subscription
- [ ] 7 day exp boost (35%/50%/100%) 100/150/200 Pixel
- [ ] Open bulk crafting recipes (purchasable in Pixels) - 20 Pixels (this can only be applied to 1 industry - like merging it, so if you want your 50 industries to have bulk crafitng, you will pay 1000 Pixels)
- [ ] Premium tools - Gold watering can (can water 9x9 soils) , Shear - Can harvest (9x9) = subscription 30 days - 100 Pixels
- [ ] Item slot increase - purchase using pixel
toby chou
Unlimited Stamina Within a Time Limit - 10P
Change Name - 0.1P (First change is free)
Special Name Color - 0.1-1P with an expiration period
Change Appearance/NFT - 0.01P
Skill Level Breakthrough at Every 5 or 10 Levels - Requires submission of a specified number of items and a small amount of PIXEL (0.1-10P). If the breakthrough is not completed, EXP will not accumulate. This operation can deter bots and multiple accounts, increase difficulty, delay return cycles, and recycle PIXEL.
Use PIXEL for Auction Transactions - PIXEL cannot be traded in general transactions, only in auctions with high transaction volume to prevent PIXEL transportation. Transaction fee is 1%.
Low-End Version of Pets - Fixed appearance with minimal fixed benefits, lower cost-effectiveness compared to regular pets, and non-tradable.
Repeated but Different
Experience Book - Depends on the situation
Experience Boost Within a Time Limit - Depends on the situation
Special Tools - Axe, Scissors, Workbench, Series of Tools - 1-5P - These tools can reduce energy consumption or have special effects, such as fewer chopping times or a low chance of an extra harvest. They have higher durability and will be automatically destroyed when durability is exhausted, leading to long-term fixed PIXEL consumption.
Item Stacking - At a specific location, consume 0.01P to stack the same items in the backpack up to 999 (one-time use).
Shorten Crafting Time - Depends on the situation (one-time use)
Increase Backpack Space/Bookmarks - Time-limited with an increase in the upper limit
PIXEL Consumption - Ideally, it should be a long-term fixed recycling percentage. Each player can experience more by consuming only a small amount of PIXEL. These experiences should be non-tradable or something that can be purchased once per character for long-term/permanent use.
The consumed PIXEL will return to the task board PIXEL fund and the team, creating a positive cycle.