Feature Request

Soil retention change request
This is a request to shorten the timer for which crops will die and automatically be removed from soils. In the current situation after crops are able to be harvested a timer start giving players time to remove planted crop. This timer is to long which leads to several problems. Land owners see a decreased surplus as soils have low retention rate. Players will need to skip multiple lands while soils are left used. Extra work for land owners to remove and replace soils to make them available again. Solution: Decrease the timer for crops to die giving users time to harvest with some extra time to switch lands / get energy / server outage or server updates. (current situation is hours for crops to die). Dead crops should automatically be remove after ready to harvest timer expired making soils available again to use. Land owners Builders now have to manually sheer dead crops. Pro: Better surplus for land owners better incentive to buy / rent land. Higher retention rate for players to use soil. Players will need to be more active and thoughtful of their daily tasks. Cons: Things to think about to stop timer during scheduled and unscheduled downtime preventing players to find dead crops due to server maintenance or downtime. Considerations: If a stop timer during server maintenance or downtime can be implemented remove the return seeds function to stimulate active soils usage. Lazy players should not be rewarded. :-) Add notification upon entering land "You have unharvested crops / Your crops are about to die" just as you get a notification of Slugs / Bee's and Chickens getting old.
0
Load More